Eyefolk
Eyefolk | |
NPC Info | |
---|---|
Location | Primarily Eyeball Forest Ruined Olmic City Toxic Wastes Void Valley The Nameless Anomaly |
Quest Involved | A Journey Beyond The Olmic Rune |
This page contains spoilers. Readers are discouraged from continuing if they want to discover features by themselves. |
This page contains spoilers. Readers are discouraged from continuing if they want to discover features by themselves.
Eyefolk - also known as 'Eye People', by Salted - are a type of mob that appear throughout areas associated with Dern, though most notably in The Silent Expanse's forest of eyes. Their origins are strange and not always biological, leading them to be less of a species and more of an archetype of monster that emerges under the right, dark conditions. Eyefolk are generally humanoid, and can sometimes display humanoid traits such as the usage of tools, but they are generally viewed as being less intelligent and less sapient than most other intelligent life-forms.
Sometimes, Eyefolk change and mutate from a shared origin, a common example being the Blinder. Many Eyefolk stem from the ancestor of the Blinder, such as Blinders, Pterygium Bloom, and Blossom Ocellus, however the processes in which divergence occurs varies, or is sometimes entirely unknown. It is generally accepted that so long as there is enough Dark influence, and there is a will, Eyefolk will find a way to emerge.
However, not all creatures who possess an eye or multiple eyes are Eyefolk. Longleg Grippers, Watchers, foes of the Eye Cave (such as Blinding Eye or Bleeding Eye), and other similar mobs (such as Inferno Eye) are often mistaken as Eyefolk when they are in fact not. Though both sharing the same feature of large eye or eyes, this is a common anatomical motif among creatures relating to Darkness, potentially stemming from The Eye itself.
Mobs
Image | Name | Level | Location | Description |
---|---|---|---|---|
Blinder | 100 | Eyeball Forest Ruined Olmic City |
The grunt Eyefolk, and most common. Weak on their own, their strength comes in their seemingly limitless numbers. The Blinder is the most well known appearance of the Eyefolk. | |
Blinders | 100 | Eyeball Forest | Though very similar to the grunt eyefolk, the Blinders possesses far more eyes, and far more strength. Multiple blinders coagulated into one hostile unit. It is unclear how this occurs. | |
Eyed Shade | 105 | Ruined Olmic City World Events |
The union of an Eyefolk and some other, strange dernic creature. The face of the monster fused to it boasts a sinister grin. | |
All-Seeing Witness | 101 | Witness Church World Events |
The All-Seeing Witness is the Blinder taken to its logical extreme. It possesses a cluster of eyes for a head, unlike the common single eye of others. Plentiful within the Witness Church. | |
Sated Glutton | 103 | Witness Church World Events |
Boasting a large weapon and equipped with calcified armor evoking Death, this foe guards the Church. Its eye is entirely hidden, although viewing the skin behind the armor reveals that it is similar in appearance to its All-Seeing Witness counterpart. Devours its comrades, though for reason unknown. | |
Dendronizing Eyefolk | 106 | World Events | Grows from the unearthly soil of the Eyeball Forest saplings of an unsettling nature. Breaks off pieces of its rough body and imbeds them into the earth, causing them to sprout into grotesque growths. Body is made from flesh of the consistency and toughness of petrified bark. | |
Flowering Panoptes | 101 | Eyeball Forest Spire of Eyes World Events |
A more bark-like kin of the Blinder. Porous, with larger holes carving tunnels through its body. From its tissue, alluring blossoms grow. | |
Pterygium Bloom | 102 | Eyeball Forest Spire of Eyes World Events |
Even more like bark than its flowering counterpart. Twigs and branches protrude from its form, ending in small blossoms. | |
Gurana | 110 | Eyeball Forest Spire of Eyes |
A grotesque mutation. The line between plant and animal is blurred. Named after and composed of a tropical plant resembling eyeballs. Has multiple brains subjoined together. | |
|
Blossom Ocellus & Blossom Onmatidia |
100 | Eyeball Forest Spire of Eyes |
When the Olm vanished, they left their cities and culture behind. Ideas like currency, society, caste, and mortal emotion were all foreign to those who came in their wake. In imitation, perhaps of a genuine desire to be more akin to sapient life or perhaps out of a malicious impulse to learn the strengths of their enemies, some Eyefolk form strange emulations of friendships. |
Missense Vagrant | 108 | Toxic Wastes | Mutated form of the common Eyefolk, their ilk's genes have been broken down by the enzymes and radioactive material present within the Toxic Wastes. Feeds off filtering small oragnisms from the sludge. | |
Lesionary | 104 | Toxic Wastes Melting Architecture |
An eyefolk formed of revolting, cancerous matter. Bilious abscesses glow a sinister green from within the dark recesses of their body. | |
Lesionary Sacrificer | 105 | Toxic Wastes Melting Architecture |
Protected with rudimentary equipment and a weapon, they are far more equipped than their zerg underlings. Their blade and title seems to mock the act required to open Eldritch Outlook. | |
Lesionary Parson | 106 | Toxic Wastes Melting Architecture |
Devotees to the churning tides of bile and slime. They stand from afar and unleash a torrent of foulness upon their foes. What their duties as a vicar entails is unknown. | |
|
Lesionary Sagittarii & Lesionary Warlock |
115 | Toxic Wastes Melting Architecture |
Some still remember the Toxic Wastes for what it once was; a beast of titanic proportion that grew to such size it could no longer live in one piece. Before it was a vile necro-biome, it was once a mobile organism that some heralded for its sheer strength by scale. Those who still seek gospel in the sludge and carrion of the Toxic Wastes are often those born of it. |
Caustic Crystallite | 108 | Toxic Wastes Larbonic Geodes World Events |
Incredibly swift, full of potential energy. Made from lactic acid crystals produced by anaerobic respiration. Formed inside of Geodes. | |
Festering Titan | 110 | Toxic Wastes Larbonic Geodes |
An eyefolk that was claimed by the Toxic Wastes. It has been trapped inside of a geode, and has since mutated to a shocking degree, changing in coloration and becoming monstrous in size. A true brute that has lost all sense of self. | |
Unthinking Artist | 101 | Void Valley Art Exhibition |
The insensate body of an eyefolk, piloted by an aberration. | |
Nocturnal Witness | 110 | The Nameless Anomaly Sunken Grotto World Events |
The main threat of the Sunken Grotto. A dark colored Eyefolk made from some form of sludge. Attacks players attempting to pass through. Similarly to the Blinders mob, it possesses multiple eyes across its body. | |
Nonexistent Gazer | ??? | The Nameless Anomaly | The Non-Existent Gazer is a cut enemy that would have appeared in The Nameless Anomaly. It was the raid's counterpart to the All-Seeing Witness. One might say its Non-Existent. | |
Lost Eyefolk | 108 | Void Valley False Respite |
A reject of the Archipelago. Lost and without a home, it finds purpose only in its sycophantic behavior to its counterfeit God. | |
Starlight Witness | 110 | Void Valley False Respite The Nameless Anomaly |
A reject of the Archipelago. Their eyes are focused upon the stars above, awaiting some change to come about the cosmos. | |
Stargazer | 112 | Void Valley False Respite |
Faith does not go unrewarded, and those who have particular conviction to their deity are oft ordained by them. Its anatomy is twisted to that of a bizarre orrery; little twinkling speckles of energy a star-chart for the cosmos. | |
Exemplar | 115 | Void Valley False Respite |
The counterfeit God. Originally some maladaptation of some strange thing from The Archipelago, it grew in strength from the supplication of its followers. They made their own bodies oblations to their false deity, and become part of the terrible thing. With time, it began to grow more and more similar to its followers. | |
Gilded Eyefolk | 110 | Toxic Wastes Loot Symposium |
The greed of those who seek only to accumulate more wealth, the desire to amass more and more to no end. While the Conaedi punish it, this Eyefolk revels in it. |
Trivia
- All Eyefolk's body structures are humanoid to a certain degree, a common attribute that separates them from their other eye-themed kindred.
- Eyefolk are based on a picture of an eyeball halloween costume
- This can be seen most prominently with the skin used by the Sated Glutton, All-Seeing Witness, and Eyed Shade, which has the same colored iris for the large central eye.
- Sated Glutton spawns two All-Seeing Witness mobs on its defeat, suggesting that it may have eaten them, as "Sated Glutton" would imply that it has already feasted.
- Cursed Farmers may be vaguely related to Eyefolk, considering they are cyclopean, giant-eyed humanoids apart of Dark Forest, a place impacted by trace amounts of Dark Influence.
- All Seeing Witness, Sated Glutton, and Eyed Shade all use the same base skin.
- As of the Festival of the Heroes 2023, you may acquire a Plushie of the Nocturnal Witness for a total of 4096 Festival Coins.