User:FrozenEarth/Assassin/Ability Tree

From Wynncraft Wiki
Jump to navigation Jump to search
Ability assassin.png
Spin Attack
Click Combo: RIGHT - LEFT - RIGHT
Slashes rapidly around you, damaging enemies over a large area.
Mana Cost: 40
  • Total Damage: 150% (of your DPS)
  • ( Damage: 120%)
  • ( Thunder: 30%)
Area of Effect: 4.5 Blocks (Circle-Shaped)
Ability Points: 1
Notes
Despite its spinning animation, Spin Attack damages all mobs around you instantly after being cast.
Branch 1.png
Ability 0.png
Cheaper Spin Attack
Reduce the Mana cost of Spin Attack.
Mana Cost: -10
Ability Points: 1
Required Ability: Spin Attack
Branch 0.png
Ability 0.png
Dagger Proficiency I
Increase your Walk Speed and Main Attack's damage by +5%.
Ability Points: 1
Branch 1.png
Ability 1.png
Double Spin
Spin Attack will activate twice, with a larger area of effect on the second hit.
  • Total Damage: -40% (of your DPS, per spin)
  • ( Damage: -40%)
Area of Effect: +2 Blocks (Circle-Shaped)
Ability Points: 1
Notes
The second spin activates 0.4s after the first spin and has a larger area of effect than the first.
Branch 1.png
Ability 0.png
Poisoned Blade
For every 2% or 2 Raw Main Attack Damage you have from items, gain +5/3s Poison. (Max +50/3s)
Your Main Attack gains additional range.
Range: +1 Blocks
Unlocking will block:
- Double Slice
Shadestepper Archetype
Ability Points: 1
Branch 0.png
Ability assassin.png
Dash
Click Combo: RIGHT - RIGHT - RIGHT
Dash in the direction you're facing.
Mana Cost: 20
Ability Points: 1
Notes
Dash can give you a vertical launch when aimed upward. After being cast, you have to get near the ground in order to get a vertical launch again.
Branch 0.png
Ability 0.png
Double Slice
Your Main Attack will hit twice, but deal -40% damage per hit.
Unlocking will block:
- Poisoned Blade
Acrobat Archetype
Ability Points: 1
Branch 1.png
Branch 1.png
Branch 3.png
Branch 0.png
Ability assassin.png
Smoke Bomb
Click Combo: RIGHT - RIGHT - LEFT
Throws a bomb that slowly emanates smoke, damaging all enemies in it every 0.5s.
Mana Cost: 35
  • Total Damage: 35% (of your DPS, per tick)
  • ( Damage: 25%)
  • ( Earth: 5%)
  • ( Air: 5%)
Range: 10 Blocks
Duration: 5s
Area of Effect: 3 Blocks (Circle-Shaped)
Ability Points: 1
Branch 0.png
Ability 0.png
Cheaper Dash
Reduce the Mana cost of Dash.
Mana Cost: -5
Ability Points: 1
Required Ability: Dash
Branch 0.png
Ability assassin.png
Multihit
Click Combo: RIGHT - LEFT - LEFT
Unleashes a rapid flurry of 8 hits to enemies in front of you, dealing heavy damage.
Mana Cost: 40
  • Total Damage: 40% (of your DPS, per hit)
  • ( Damage: 30%)
  • ( Water: 10%)
Range: 3 Blocks (Cone-Shaped)
Ability Points: 1
Branch 0.png
Branch 4.png
Branch 1.png
Branch 1.png
Branch 1.png
Branch 1.png
Branch 1.png
Branch 1.png
Branch 1.png
Branch 1.png
Branch 1.png
Branch 1.png
Ability 0.png
Earth Mastery
Increase your base damage for all Earth attacks.
Earth Damage: +2-4
Earth Damage: +20%
Shadestepper Archetype
Ability Points: 1
Branch 2.png
Ability 0.png
Thunder Mastery
Increase your base damage for all Thunder attacks.
Thunder Damage: +1-8
Thunder Damage: +10%
Shadestepper Archetype
Ability Points: 1
Branch 6.png
Branch 0.png
Ability 0.png
Water Mastery
Increase your base damage for all Water attacks.
Water Damage: +2-4
Water Damage: +15%
Acrobat Archetype
Ability Points: 1
Branch 2.png
Ability 0.png
Air Mastery
Increase your base damage for all Air attacks.
Air Damage: +3-4
Air Damage: +15%
Acrobat Archetype
Ability Points: 1
Branch 1.png
Ability 0.png
Fire Mastery
Increase your base damage for all Fire attacks.
Fire Damage: +3-5
Fire Damage: +15%
Trickster Archetype
Ability Points: 1
Branch 1.png
Ability 1.png
Backstab
Make Multihit a single devastating hit. If you strike an enemy from behind, it deals double the damage.
Mana Cost: -5
  • Total Damage: 250% (of your DPS)
  • ( Damage: 200%)
  • ( Earth: 50%)
Range: 4 Blocks
Unlocking will block:
- Fatality
- Stronger Multihit
Shadestepper Archetype
Ability Points: 2
Required Ability: Multihit
Min. Shadestepper Archetype: 2
Notes
Backstab's double damage will trigger as long as you are at most 70 degrees behind the direction the mob is facing.
Branch 4.png
Branch 1.png
Branch 3.png
Ability 1.png
Fatality
Multihit will deal an additional final slash.
  • Total Damage: +150% (of your DPS)
  • ( Damage: +100%)
  • ( Air: +50%)
Unlocking will block:
- Backstab
Ability Points: 2
Required Ability: Multihit
Ability 2.png
Vanish
Dash will hide you into the shadows. (5s Cooldown)
You cannot heal or gain mana while in that state.
(Attack or get hit to cancel)
🛡 Effect: Invisibility to Self
Duration: 5s
Ability Points: 2
Required Ability: Dash
Notes
You have a brief period of protection where you cannot get hit out of invisibility for 1s after entering Vanish.
Swapping off of your weapon slot will also cancel invisibility. Vanish's cooldown begins after you exit invisibility.
Branch 0.png
Ability 1.png
Sticky Bomb
Smoke Bomb will stick to enemies and deal additional damage.
  • Total Damage: +10% (of your DPS, per tick)
  • ( Fire: +10%)
Trickster Archetype
Ability Points: 2
Required Ability: Smoke Bomb
Ability 1.png
Righting Reflex
When you hold shift while airborne, slowly glide and become immune to fall damage. (Max 5s)
Acrobat Archetype
Ability Points: 1
Branch 1.png
Branch 1.png
Branch 1.png
Branch 1.png
Branch 3.png
Ability 3.png
Surprise Strike
Your first hit after casting Vanish will deal +80% more damage.
Shadestepper Archetype
Ability Points: 2
Required Ability: Vanish
Min. Shadestepper Archetype: 3
Ability 3.png
Mirror Image
Summon 3 Clones after reappearing from Vanish that will follow and protect you. (15s Cooldown)
When hit, you take 60% less damage. Clones can take 2 hits before dying.
Trickster Archetype
Ability Points: 2
Required Ability: Vanish
Min. Trickster Archetype: 2
Branch 4.png
Ability 3.png
Lacerate
Spin Attack will lunge you forward, deal 3 strikes and then lunge you upward.
  • Total Damage: 90% (of your DPS, per strike)
  • ( Damage: 60%)
  • ( Water: 10%)
  • ( Air: 20%)
Unlocking will block:
- Echo
Acrobat Archetype
Ability Points: 2
Min. Acrobat Archetype: 2
Branch 4.png
Branch 3.png
Ability 2.png
Silent Killer
Reset Vanish's cooldown after killing an enemy.
Ability Points: 1
Required Ability: Vanish
Branch 4.png
Ability 0.png
Shenanigans
For every 2% Stealing you have from items, gain +1/3s Mana Steal. (Max +8/3s)
Trickster Archetype
Ability Points: 1
Ability 1.png
Wall of Smoke
Smoke Bomb will throw +2 bombs.
  • Total Damage: -10% (of your DPS)
  • ( Damage: -10%)
Ability Points: 2
Required Ability: Smoke Bomb
Notes
Mobs can take damage from multiple bombs if they are in range of each of them.
Branch 1.png
Branch 1.png
Branch 1.png
Branch 1.png
Ability 0.png
Better Smoke Bomb
Increase Smoke Bomb's range and area of effect.
Range: +10 Blocks
Area of Effect: +1 Blocks (Circle-Shaped)
Ability Points: 1
Required Ability: Smoke Bomb
Branch 0.png
Ability 1.png
Shadow Travel
Increases your Walk Speed by +120% when in Vanish.
Shadestepper Archetype
Ability Points: 2
Required Ability: Vanish
Branch 2.png
Branch 2.png
Ability 0.png
Cheaper Multihit
Reduce the Mana cost of Multihit.
Mana Cost: -5
Ability Points: 1
Required Ability: Multihit
Branch 0.png
Branch 2.png
Ability 0.png
Dagger Proficiency II
Increase your Main Attack's range and increase the raw damage to all attacks.
Damage Bonus: +5 (Raw)
Range: +1 Blocks
Ability Points: 1
Notes
The +5 damage bonus from Dagger Proficiency II essentially acts as +5 Main Attack Damage and +5 Spell Damage IDs.
Branch 1.png
Branch 1.png
Ability 1.png
Last Laugh
When you lose a Clone, it will cast Spin Attack before dying.
Trickster Archetype
Ability Points: 1
Required Ability: Mirror Image
Branch 1.png
Branch 1.png
Branch 1.png
Branch 1.png
Ability 0.png
Cheaper Smoke Bomb
Reduce the Mana cost of Smoke Bomb.
Mana Cost: -5
Ability Points: 1
Required Ability: Smoke Bomb
Branch 2.png
Branch 0.png
Ability 1.png
Blazing Powder
Spin Attack and Lacerate will blind enemies and deal additional damage.
  • Total Damage: +20% (of your DPS)
  • ( Fire: +20%)
🛡 Effect: Blindness to Enemies
Duration: 1s
Ability Points: 2
Branch 4.png
Branch 3.png
Ability 2.png
Weightless
You gain +0.35 Mana if you hit an enemy while airborne.
(1.25+ blocks off the ground to be airborne)
Acrobat Archetype
Ability Points: 2
Min. AcrobatArchetype: 3
Branch 4.png
Branch 1.png
Ability 1.png
Black Hole
Smoke Bomb will pull nearby enemies.
Range: 6 Blocks
Ability Points: 2
Branch 3.png
Ability 1.png
Sandbagging
Reduce the cooldown of all your abilities by -3s every time you get hit for less than 5% of your Max Health. (1s Cooldown)
Trickster Archetype
Ability Points: 2
Notes
Sandbagging can reduce the cooldown of Vanish, Mirror Image, and Parry.
Branch 0.png
Ability 1.png
Hop
Leap forward when you double jump. (2s Cooldown)
Acrobat Archetype
Ability Points: 2
Ability 1.png
Dancing Blade
Deal damage to enemies you Dash through.
  • Total Damage: 80% (of your DPS)
  • ( Damage: 70%)
  • ( Air: 10%)
Ability Points: 1
Required Ability: Dash
Ability 1.png
Violent Vortex
Dealing over 1.5x of your Max Health as damage in a single hit will deal 30% of the damage to other nearby enemies. (2s Cooldown)
Area of Effect: 10 Blocks (Circle-Shaped)
Shadestepper Archetype
Ability Points: 2
Branch 4.png
Ability 2.png
Delirious Gas
While you're inside Smoke Bomb, increase your damage by +25% and gain Luring for 20s.
While under Luring, enemies within a 16 block radius of you will become Lured, causing them to move 15% faster and target only you.
Trickster Archetype
Ability Points: 2
Required Ability: Smoke Bomb
Min. Trickster Archetype: 4
Branch 1.png
Branch 1.png
Ability 3.png
Marked
Smoke Bomb will add +1 Mark to enemies it hits. (Max 4, 0.1s Cooldown)
Marked enemies will take +6% damage from attacks for each Mark they have.
Marks will decay once every 10s.
Shadestepper Archetype
Ability Points: 2
Min. Shadestepper Archetype: 5
Ability 3.png
Echo
Your Clones will mimic your spells and abilities, but you deal -20% damage for every clone that is active. (Max -65%)
Weightless restores -0.25 less mana per hit.
Bamboozle becomes significantly stronger.
  • Total Damage: +800% (of your DPS)
  • ( Damage: +720%)
  • ( Fire: +80%)
Unlocking will block:
- Lacerate
Trickster Archetype
Ability Points: 2
Required Ability: Mirror Image
Min. Trickster Archetype: 6
Notes
Clones cannot mimic weapon powder specials.
Branch 2.png
Ability 2.png
Shurikens
After using Dash, your next Main Attack will throw 3 shurikens.
  • Total Damage: 120% (of your DPS, per shuriken)
  • ( Damage: 100%)
  • ( Fire: 20%)
Range: 50 Blocks
Acrobat Archetype
Ability Points: 2
Branch 2.png
Ability 0.png
Far Reach
Increase the range of Multihit.
Range: +2 Blocks
Ability Points: 1
Required Ability: Multihit
Branch 1.png
Branch 1.png
Ability 0.png
Stronger Multihit
Increase Multihit's amount of hits by +3.
Unlocking will block:
- Backstab
Ability Points: 1
Required Ability: Multihit
Ability 0.png
Psithurism
Increase your Walk Speed by +20% and your Jump Height by +1.
Ability Points: 1
Branch 1.png
Branch 1.png
Branch 1.png
Branch 1.png
Branch 3.png
Ability 0.png
Ambush
Increase Surprise Strike's damage by +40%.
Ability Points: 1
Required Ability: Surprise Strike
Branch 4.png
Ability 0.png
Cheaper Dash
Reduce the Mana cost of Dash.
Mana Cost: -5
Ability Points: 1
Required Ability: Dash
Ability 2.png
Parry
After dodging damage with Agility, gain a brief damage buff, and make your next spell within 1.5s free. (3s Cooldown)
🛡 Effect: +30% Damage Bonus to Self
Duration: 1.5s
Acrobat Archetype
Ability Points: 2
Min. Acrobat Archetype: 5
Branch 0.png
Ability 0.png
Cheaper Spin Attack
Reduce the Mana cost of Spin Attack.
Mana Cost: -5
Ability Points: 1
Required Ability: Spin Attack
Branch 1.png
Branch 1.png
Branch 1.png
Branch 1.png
Branch 1.png
Ability 1.png
Death Magnet
When exiting Vanish, pull all nearby Marked mobs towards where you entered Vanish.
Range: 20 Blocks
Shadestepper Archetype
Ability Points: 2
Required Ability: Marked
Branch 2.png
Ability 0.png
Cheaper Multihit
Reduce the Mana cost of Multihit.
Mana Cost: -5
Ability Points: 1
Required Ability: Multihit
Branch 0.png
Ability 1.png
Hoodwink
When hitting enemies with Spin Attack, reduce the duration of your negative effects by 30% per hit and transfer them onto enemies.
Luring can be transferred to most enemies.
(Bosses and special enemies are immune)
Trickster Archetype
Ability Points: 2
Required Ability: Spin Attack
Min. Trickster Archetype: 1
Branch 0.png
Ability 1.png
Choke Bomb
Smoke Bomb will slow down enemies while in the smoke.
🛡 Effect: 40% Slowness to Enemies
Duration: 1s
Trickster Archetype
Ability Points: 2
Branch 2.png
Ability 1.png
Wall Jump
Reduce Hop's cooldown by -1s. Using Hop into a wall will bounce you backward.
(Hold shift to cancel)
Acrobat Archetype
Ability Points: 2
Required Ability: Hop
Min. Acrobat Archetype: 5
Branch 3.png
Ability 1.png
Fatal Spin
Increases Spin Attack and Lacerate's range and damage, and adds +1 Mark to enemies hit.
  • Total Damage: +20% (of your DPS, per spin)
  • ( Damage: +20%)
Area of Effect: +1 Blocks (Circle-Shaped)
Shadestepper Archetype
Ability Points: 2
Required Ability: Marked
Min. Shadestepper Archetype: 8
Branch 1.png
Ability 0.png
Stronger Lacerate
Lacerate will deal +1 slash.
Acrobat Archetype
Ability Points: 1
Required Ability: Lacerate
Ability 0.png
Stronger Vortex
Increase Violent Vortex's damage by +40% and increase the damage requirement to be 2.5x your Max Health.
Shadestepper Archetype
Ability Points: 1
Required Ability: Violent Vortex
Branch 1.png
Branch 1.png
Branch 1.png
Branch 1.png
Branch 1.png
Branch 1.png
Ability 2.png
Harvester
After killing an enemy, gain +5 Mana for each leftover Mark it had.
Shadestepper Archetype
Ability Points: 2
Required Ability: Marked
Branch 2.png
Branch 0.png
Ability 0.png
Cheaper Smoke Bomb
Reduce the Mana cost of Smoke Bomb.
Mana Cost: -5
Ability Points: 1
Required Ability: Smoke Bomb
Branch 2.png
Branch 0.png
Ability 1.png
Blade Fury
While using Multihit on an enemy, lock their position in front of you.
Multihit gains extra damage and can be aimed in all directions.
  • Total Damage: +15% (of your DPS, per hit)
  • ( Thunder: +15%)
Acrobat Archetype
Ability Points: 2
Required Ability: Multitit
Notes
While Multihit is being used, the mob will move when you move and stay locked in front of you.
Blade Fury makes Multihit able to be aimed vertically up and down instead of just horizontally.
Branch 4.png
Branch 1.png
Ability 0.png
More Marks
Increases your maximum Marks by +2.
Shadestepper Archetype
Ability Points: 1
Required Ability: Marked
Branch 1.png
Ability 0.png
Stronger Clones
Improves your damage by +5% per Clone while your Clones are active, and reduce their maximum damage penalty by 5%.
Trickster Archetype
Ability Points: 2
Required Ability: Echo
Min. Trickster Archetype: 7
Notes
This improves the damage penalty per active Clone from -20% to -15%.
Branch 1.png
Ability 1.png
Ricochets
Your Shurikens will bounce 1 time between enemies upon impact.
Range: 12 Blocks
Acrobat Archetype
Ability Points: 1
Required Ability: Shurikens
Min. Acrobat Archetype: 6
Branch 3.png
Ability 3.png
Satsujin
If an enemy has 4+ Marks, your next Multihit or Powder Special will deal +100% damage.
(15s Cooldown, per enemy)
Shadestepper Archetype
Ability Points: 2
Min. Shadestepper Archetype: 12
Branch 4.png
Ability 2.png
Forbidden Art
Summon +3 additional Clones, but increase your maximum damage penalty by -5% while Clones are active. (+15s Cooldown)
Trickster Archetype
Ability Points: 2
Required Ability: Mirror Image
Min. Trickster Archetype: 8
Notes
Also makes Clones spawn at a 1 block further distance away from the player.
Branch 4.png
Ability 3.png
Jasmine Bloom
After spending 40 Mana, an area underneath you blooms that damages enemies below it every 0.3s.
The duration is reset and the radius increases after every bloom. (Max 10 Blocks)
  • Total Damage: 80% (of your DPS)
  • ( Damage: 60%)
  • ( Earth: 5%)
  • ( Water: 15%)
Duration: 5s
Area of Effect: +2 Blocks (per bloom, Max 10)
Acrobat Archetype
Ability Points: 2
Min. Acrobat Archetype: 12
Notes
Jasmine Bloom has a vertical range of 12 blocks.
Branch 4.png
Branch 1.png
Branch 1.png
Ability 3.png
Diversion
Grants allies within 16 blocks +10% Overhealth whenever you hit a Lured enemy. (9s Cooldown)
The bonus health decays over 10s.
Trickster Archetype
Ability Points: 2
Required Ability: Delirious Gas
Min. Trickster Archetype: 12
Ability 0.png
Better Ricochets
Add +1 Max Bounce to Ricochets.
Acrobat Archetype
Ability Points: 1
Required Ability: Ricochets
Ability 0.png
Devour
Harvester will give +5 Mana.
Ability Points: 1
Required Ability: Harvester
Ability 0.png
Better Marked
Increase Marked's damage bonus by +4%.
Ability Points: 1