Hex Keep Gateway
Hex Keep Gateway | |
File:HexKeepGatewayEntrance.png | |
Description | |
---|---|
The entrance to a great subterranean keep; many more dangers await in the keep [-433, 66, -1691] | |
Access | |
Coordinates | X: -433, Y: 66, Z: -1691 |
Suggested Level | 7-20 |
Difficulty | Easy |
Length | Medium |
Estimated Time | 1m 30s |
General Information | |
Type of Cave | Cave Complex |
Loot Chests | 3x Tier 2 [✫✫✫✫] 2x Tier 3 [✫✫✫✫] 1x Tier 4 [✫✫✫✫] |
Mobs | Crystal Hexers (Lv. 7) Crystal Guardians (Lv. 9) Hexed Souls (Lv. 11) Mistakes (Lv. 15) Hex-Master Rooks (Lv. 20) |
First-Time Clear Rewards | |
+1500 XP +192 Emeralds |
The Hex Keep Gateway is a cave complex found on the Emerald Trail. While it is recommended as Lv. 7, the cave also has content for people who are Lv. 11 and Lv. 20.
Room 1
The first room is a large open area that has two pedestals with Crystal Guardians on them. Two
Crystal Keys are required to unlock the door.
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
Crystal Hexer | 7 | 30 | Charge | - | - | - | Hex Keep Gateway | |
Crystal Guardian (Lv. 9) |
9 | 200 | Ranged | Knockback Immune Arrow Storm Push |
- | Crystal Key |
Hex Keep Gateway |
Room 2
The second room can be accessed after the large door has been opened. A Tier 2 [✫✫✫✫] Loot Chest can be found at the entrance to the room. Parkour has to be done to progress. A Tier 3 [✫✫✫✫] Loot Chest is at the end, requiring a Hexed Soul to be killed to be opened. Past this area is a Lv. 11 area.
Alternatively, a hidden passage can be crossed by doing harder parkour at the platform where a Hexed Soul is, giving access to a Tier 2 [✫✫✫✫] Loot Chest, along with an alternate path to the third room.
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
Hexed Soul | 11 | 37 | Ranged | - | ✹ Def | - | Hex Keep Gateway |
Room 3
Continuing on from the main section, a corridor with several Hexed Souls and Mistakes must be passed through in order to get to the area with the chest. At the end of the corridor is a grid of square platforms, with a Tier 3 [✫✫✫✫] Loot Chest found near the exit requiring 4 mobs to be killed. Beyond this area is a Lv. 20 room.
If the hidden passage was taken in the previous room, then the corridor with the Hexed Souls and Mistakes is skipped and instead puts you in the square parkour room.
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
Hexed Soul | 11 | 37 | Ranged | - | ✹ Def | - | Hex Keep Gateway | |
Mistake (Lv. 15) | 15 | 57 | Jumper | Self-Destruct | ✹ Def | - | Hex Keep Gateway |
Room 4
This room is a grid of square platforms with Hex-Master Rooks within. At the end of the parkour maze is a Tier 4 [✫✫✫✫] Loot Chest that has no prerequisites to open.
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
Hex-Master Rook | 21 | 200 | Charge (Flying) |
Knockback Immune Multihit |
✽✦✤❋✹ Def | - | Hex Keep Gateway |