Template:ItemData/armour

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Template-info.svg Documentation

This template creates a table to display all the information of an armor or accessory item.

Like other templates, this template uses Template:Crafting/data to generate identifications. Do not pass units or labels when passing ID values, such as "/4s" and "%". Values must be written with a "/" separating the min and max value. For example: +4/+6, +0/+10, -5/-0, -10/-10, and +5/+5 are all valid.

Unlike Template:ItemData, this subtemplate stores its data into a Cargo table. Additionally, it always assumes the item's type is an armor or accessory.

Usage

{{ItemData
| name =
| icon =
| level = 
| rarity = 
| health =
| defense_neutral = 
| defense_earth = 
| defense_thunder = 
| defense_water = 
| defense_fire = 
| defense_air = 
| strength_min =
| dexterity_min =
| intelligence_min =
| defense_min =
| agility_min =
| powder_slots = 
| health_bonus =
| raw_health_regen = 
| %_health_regen = 
| mana_regen =
| life_steal = 
| mana_steal = 
| xp_bonus = 
| loot_bonus = 
| loot_quality =
| stealing = 
| soul_point_regen =
| thorns =
| reflection = 
| poison =
| exploding = 
| strength = 
| dexterity = 
| intelligence = 
| defense = 
| agility = 
| walk_speed = 
| attack_speed_bonus = 
| %_melee_damage =
| raw_melee_damage =
| %_spell_damage = 
| raw_spell_damage = 
| earth_damage = 
| thunder_damage = 
| water_damage =
| fire_damage =
| air_damage =
| earth_defense =
| thunder_defense = 
| water_defense =
| fire_defense =
| air_defense = 
| sprint_regen =
| %_spell_cost_1 =
| %_spell_cost_2 =
| %_spell_cost_3 =
| %_spell_cost_4 =
| raw_spell_cost_1 =
| raw_spell_cost_2 =
| raw_spell_cost_3 =
| raw_spell_cost_4 =
| jump_height =
| effectiveness_left = 
| effectiveness_right =
| effectiveness_above = 
| effectiveness_under = 
| effectiveness_touching = 
| effectiveness_not_touching = 
| durability =
| duration =
| charges =
| strength_min =
| dexterity_min = 
| intelligence_min = 
| defense_min =
| agility_min =
}}
  • name - the name of the item
  • icon - the item's icon when viewed in the inventory. Can put either a Template:ItemIcon transclusion or a file for custom heads.
  • level - the combat level minimum of the item
  • strength...agility_min - the skill point minimum of the item.
  • rarity - The rarity of the item. Uses Template:Rarity.
  • health - The health the item grants.
  • defense_earth...air - The elemental defense the item grants.
  • powder_slots - Armour only. The number of powder slots the item has.
  • (identifications) - the idenfications of the item. See Template:Crafting/data for more info on formatting.

Examples

{{ItemData/armour
| name = Villager Mail
| icon = {{ArmourIcon|chestplate|villager mail}}
| type = chestplate
| rarity = set
| health = 140
| level = 26
| powder_slots = 1
| loot_bonus = +3/+13
| xp_bonus = +2/+7
}}


Villager Mail
❤ Health: 140
Combat Lv. Min: 26
+2% to +7% XP Bonus
+3% to +13% Loot Bonus
[0/1] Powder Slots
Set Chestplate
{{ItemData/armour
| name = Unfinished Chain Boots
| icon = {{ItemIcon|chain boots}}
| type = boots
| rarity = normal
| health = 282
| level = 42
| powder_slots = 1
}}


Unfinished Chain Boots
❤ Health: 282
Combat Lv. Min: 42
[0/1] Powder Slots
Normal Boots
{{ItemData/armour
| name = Call to Concord
| icon = {{AccessoryIcon|bracelet_fire2}}
| type = Bracelet
| rarity = legendary
| health = 625
| defense_earth = 10
| defense_fire = 25
| defense_air = 25
| level = 64
| defense_min = 40
| %_health_regen = +5/+20
| defense = +5/+5
| soul_point_regen = +2/+7
| reflection = +3/+17
| thunder_damage = -10/-6
}}


Call to Concord
❤ Health: 625

Earth Defense: 10

Fire Defense: 25

Air Defense: 25
Combat Lv. Min: 64
Defense Min: 40
+5% to +20% Health Regen
+2% to +7% Soul Point Regen
+5 Defense
+3% to +17% Reflection
-10% to -6%
Thunder Damage
Legendary Bracelet