Lexdale Witch Trials
Lexdale Witch Trials | |
Quest Info | |
---|---|
Length | Long |
Difficulty | Hard |
Location | Lexdale |
Province | Gavel |
Combat Level | 72 |
Starter NPC | The Mayor |
Reward | As follows:
Access to the Lexdale Accessory Merchant |
Lexdale Witch Trials is a long level 72 quest centered in Lexdale.
Preview
The player stumbles upon a witch trial that is taking place in Lexdale and becomes involved in investigating the truth of the allegations against the supposed witch, Amira.
Stage 1
» See what's going on in the center of Lexdale at [-605, 45, -5444].
Location |
Lexdale -605, 45, -5444 |
Wynncraft Map |
Dialogue:
- The Mayor: We have an enemy amongst our own in Lexdale! This witch's illegal practice of magic threatens us!
- The Mayor: Ms. Amira's home was found to be plagued by spreading Decay! We must kill the witch to protect our sanctity!
- Amira: WAIT! Let me GO already! I told you what was happening!
- The Mayor: The deceit of your dark magic won't work, Ms. Amira. Go quietly- leave us in peace!
- Amira: SHUT UP ALREADY! You can't just single people out like this!!
- Amira: Just hear me out for a second! It's not me, something infected my home! That's the reason it was so dark!!
- Amira: My basement, some outlandish thing dug into it! Wherever it went, the area withered and decayed!
- Amira: There's proof in my house that it wasn't me! It's the one that's decayed and barren! You'll see if you LOOK, you gorehound!!
- The Mayor: Quit with the insults! We'll delay for now- If there's no proof of the witch's innocence she will be executed!
Stage 2
» Explore the basement of the decayed and barren house.
Location |
-588, 62, -5465 |
Wynncraft Map |
Stage 3
» Follow the creature down the tunnels.
Dialogue:
- Don't let the creature get away!
Stage 4
» Continue to follow the creature from the tunnel at [-498, 49, -5405].
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
Bush Lurker | 70 | 2845 | Melee | - | ✹✦ Def | - | Kander Forest tunnels |
Stage 5
» Continue to follow the creature from the tunnel at [-505, 50, -5500].
Dialogue:
- Tunnel Dweller Chieftain: ...Further... intruders...? You are not of the worms... the parasites?
- Tunnel Dweller Chieftain: Another stranger... You must have witnessed the tunnels. They blight the stone, wither the roots, make lifeless the land...
- Tunnel Dweller Chieftain: And here, we starve in isolation. My people are lost, as the very earth itself warps and shifts.
- Tunnel Dweller Chieftain: The water, stagnant and gray. Nothing but those horrid magic scourges, and the worms themselves to sustain ourselves.
- Tunnel Dweller Chieftain: We cannot escape, for the sun scourges us. There is no place to go, no place to burrow that they do not wait.
- Tunnel Dweller Chieftain: You... You... You have life. You have a heart, and muscle, and meat... To survive till this torture ends...
- Tunnel Dweller Chieftain: Stranger, you must perish.
Stage 6
» Defeat the Tunnel Dweller Chieftain.
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
Tunnel Dweller Warrior | 70 | 3560 | Melee | - | - | - | Kander Forest tunnels | |
Decayed Tunnel Dweller | 72 | 3075 | Burst Ranged | Blindness Immune | ✤✦ Def ❋✽ Weak |
- | Kander Forest tunnels | |
Elite Tunnel Dweller | 74 | 7025 | Melee | Multihit | ✤ Def | - | Kander Forest tunnels | |
Tunnel Dweller Chieftain | 75 | 125000 | Melee | Blindness Immune Knockback Immune Slowness Immune Heavy Charge |
✹✤ Def ✽ Weak |
- | Kander Forest tunnels |
Dialogue:
- Tunnel Dweller Chieftain: Wait... These earthquakes! IT'S THEM! AGHHHHHHHHHHH!!
Stage 7
» Dig yourself out of the dirt. Then go after the creature.
Dialogue:
- It seems like the creature was knocked out. Now is the time to catch it! The cage seems like a good place to keep it.
Stage 8
» Return to Lexdale and try to show the mayor the creature at [-604, 45, -5444].
Dialogue:
- Something feels off...
- The creature is out of control!
- It seemed like the creature calmed down... You should show the mayor to free Amira.
Dialogue:
- The Mayor: You're back. Did- Wait, what in the nine hells is THAT?!
- Amira: That! That was the thing in my basement!! I knew that human could find it! Thank you!!
- Amira: That thing was spreading the decay through my house! It's NOT witches or magic like you suddenly DECIDED one day!!
- The Mayor: ...Fine then. This... creature... bug... leach? This whatever- it- is... I'll accept your explanation.
- The Mayor: Step off the podium, Ms. Amira. You're innocent.
- Amira: Gah, finally! You're seeing sense! It's almost like something just... took you over one day and never left 'til now!
- The Mayor: ...hm. That... Mmh. Regardless. Human, you've proven yourself to be trustworthy. We'll keep our doors open for you.
- The Mayor: As for the... THING... Well... I'll be sure to inform the Gavel government.
Tips
- During Stage 4, for the vine swinging parkours, if you fall enough times, the game will teleport you to the end of the parkour.