The Claim to Heroism
Limited Time Event: This article covers an event that lasted for a limited period of time before ending.
The event's content will no longer be accessible after it has ended, but collectibles and cosmetics earned by the player will persist. |
Limited Time Event: This article covers an event that lasted for a limited period of time before ending.
The event's content will no longer be accessible after it has ended, but collectibles and cosmetics earned by the player will persist.
The Claim to Heroism is a 6 player free-for-all which turns into a 1v5 minigame located in the Talespun Citadel. It was available as part of the Festival of the Heroes between 22nd March, 2024 to 14th April, 2024.
Before the Minigame
The resting area for the Claim to Heroism is the Talespun Citadel. Inside the citadel are merchants which you can buy items from and a Party Finder to help form a group of 6 players, as well as a stats board for you to see your Games Played, Games Won, Win Streak, Points Scored, Total Kills, Total Deaths, and your Total Runes. There is also a betting board that gives information on the minigame.
You need to be in a party of 6 players before you can begin. Once you have, each player will start the game on their own separate teams, Red, Orange, Yellow, Green, Blue, and Purple.
Resource Phase
The Resource Phase is the first part of the minigame being a free-for-all, lasting 15 minutes with the goal to ascend. To ascend, a player will have to kill 6 players, slay 3 bosses, and gather 60
Talespun Essence, 8 Hearts of the Outlands, 8
Spellwound Stones, 6
Citadel's Whispers, and 3
Ruptured Times. Any resources spent on upgrades or weapons will still count towards ascension. All players start with the Squire Blade weapon. Once the phase has 10 minutes left on the timer, resources will be more abundant by a factor of 1.5x what they normally are, and once there are only 5 minutes left on the clock, all resources are doubled.
Resources can be spent on songs and weapons. Songs function essentially as upgrades, granting perks that apply to you throughout the game as a normal player. Weapons take up an inventory slot and have special abilities that can be casted by sneaking and clicking. However, weapons also have the caveat of only having charges instead of a constant infinite use and also have longer cooldowns than the Squire Blade. Once a weapon has ran out of charges, it will be unusable for a while.
During the Resource Phase, everyone can fight each other. Players have 2 HP without upgrades. If a player dies, then they lose a third of their resources, and if the player died to another player, then the resources lost go to the killing player. To prevent resources from being taken from you, run back to your castle to safely deposit them, where they will be secured as yours. However, there are safe areas where PvP is turned off, these being the inside of each player's castle, only accessible to the respective player, and the top of the central tower, being accessible to everyone serving as a place to get weapons. Resources are not deposited from going to the central safe zone. The central tower is also the only place where a player can ascend to heroism.
The phase ends once a player ascends to heroism. If 15 minutes have passed without a player ascending, then players will only have the meet the main requirements with the resources no longer being necessary. If no one has ascended within the 2 minute timeframe, the game will automatically end. Once a player ascends, they will have to choose between 2 heroes out of the below 3.
Heroes
For details on the attacks, see the Weapons section of this page.
- Total HP: 45
- Base Speed: Level 3
- Passive: Rejuvenation: The hero naturally regenerates 20% of any damage they take over 20 seconds.
- Main Attack: Light's Will
- Special Attack: Orphion's Grace
Tisaun, Defender of the Citadel
- Total HP: 45
- Base Speed: Level 3
- Passive: Perseverance: The hero gains cooldown reduction and range increase per % health lost, up to 60% each.
- Main Attack: Sweeping Slash
- Special Attack: Martial Trance
- Total HP: 4
- Base Speed: Level 4
- Passive: Resurrection: Instead of dying, the hero becomes invulnerable for 3 seconds. Gain a +5% Cooldown reduction forever, and +2 Damage and +1 Speed for 6 seconds. This can be used up to 8 time total.
- Main Attack: Dazzling Slash
- Special Attack: Starpower Strike
Hero Phase
The Hero Phase starts with the hero being locked in their castle for 20 seconds, while each of the players are now put on the same team. The players now respawn in the center instead of at their own castle, and their goal is to kill the hero before they destroy all the other castles. The hero is now constantly marked with a quest beacon and no longer benefits from songs or weapons. However, they now also have the benefit of immense HP, insanely powerful attacks, and is no longer attacked by bosses. The hero's goal is to destroy every other castle.
The hero destroys each castle by passively being there, and has to be there for 20 seconds. The hero will be drained of their health if they do not attack a castle within a minute. Once every other castle has been destroyed or if the hero has been slain, the game ends with Talespun Memories being rewarded.
The amount of Talespun Memories rewarded are as follows:
- 4 are obtained from simply playing the game.
- You get an extra Talespun Memory for every position you hold on the leaderboard, these being the most player kills, most damage done to the Hero, most Mob kills, most Boss kills, and the most Deaths.
- 2 are rewarded if you ascend.
- 2 are rewarded if you win the game.
- The amount of Talespun Memories rewarded is halved if you are inactive.
Songs
Weapons
Weapons progressively increase in cost. Below is a list of each of the prices:
- 1st Weapon:
- 8 Talespun Essence
- 1 Heart of the Outlands
- 2nd Weapon:
- 16 Talespun Essence
- 2 Hearts of the Outlands
- 2 Spellwound Stones
- 1 Citadel's Whisper
- 3rd Weapon:
- 24 Talespun Essence
- 4 Heart of the Outlands
- 4 Spellwound Stone
- 2 Citadel's Whispers
- 4th Weapon:
- 32 Talespun Essence
- 6 Hearts of the Outlands
- 6 Spellwound Stones
- 4 Citadel's Whispers
- 2 Ruptured Times
Mobs
All regular mobs each have 1 HP. Their regular variants drop 2
Talespun Essence. Bookworms and Graphomaniacs will follow the player while Little Myths and Outlandish Fables act like passive mobs.
Trivia
- Outlandish Fable from Claim to Heroism has some resemblance to a SPROUT MOLE from OMORI.
- Voice of the Citadel from Claim to Heroism, though visually dissimilar, has an attack based off the Virtues from ULTRAKILL. Both are immobile angels that produce a circle of light that trails after the player before casting down a beam of light, even bearing similar sound effects for when the beam appears.
- Equipment both from the minigame and able to be purchased with the minigame's currency hold several references:
- Thymele refers to a podium in the center of an orchestra pit in which the character Dionysus would stand.
- Anagnorisis is the point in a story, typically a theatrical performance, where a character discoveries the true nature of themselves or another character.
- Hamartia is a word in Greek Tragedy referring to a hero's downfall.
- Catharsis is the relief of unleashing repressed - typically negative - emotions.
- When killing another player, several unique kill messages show up:
- Woe, <Player Killed>! Claimed by the devilry of <Killing Entity>!
- "O! I am slain!" Cries <Player Killed>, behind the curtain cut through by <Killing Entity>.
- Death boldly leads <Player Killed>'s path, and <Killing Entity> ushers it on!
- <Player Killed> hath fallen in honorable battle against <Killing Entity>.
- <Player Killed> tried to surrender- <Killing Entity> took their life regardless.
- <Player Killed> fought with vigor, and fell to <Killing Entity>'s might.
- <Player Killed> layeth ever after mute, silenced by <Killing Entity>.
- Hark! <Player Killed> hath been slain by <Killing Entity>.
- Thy valiance, <Player Killed>, hath been cut short by <Killing Entity>.
- <Player Killed> knoweth the taste of defeat, by <Killing Entity>'s hand.
- Angels weepeth for <Player Killed>, defeated by <Killing Entity>.
- A hero's life, ended! <Player Killed> hath fallen to <Killing Entity>.
- <Player Killed> hath been smitten by the holy force of <Killing Entity>!
- <Player Killed>, cut down by <Killing Entity>- the war rageth!
- <Player Killed>'s tale endeth here, by the hand of <Killing Entity>.
- <Player Killed> hath visions of the reaper, summoned by <Killing Entity>.
- <Player Killed> could not withstand the overwhelming power of <Killing Entity>.
- <Player Killed> is headed for what layeth beyond, thanks to <Killing Entity>.
- <Player Killed>'s tombstone must be prepared- <Killing Entity> hath willed it.
- What, you <Player Killed>! <Killing Entity> stabs them.
- <Player Killed> found their own end, brought by <Killing Entity>.
- <Player Killed>, thine flame of life be snuffed out by <Killing Entity>!
- <Player Killed> hath been struck down, with all of <Killing Entity>'s hatred!
- <Player Killed> died, <Killing Entity> killed them, I can't keep up with this medieval nonsense...
- <Player Killed> broke prime directive and has been beamed up by <Killing Entity>.
- This line is a reference to Star Trek.
- <Player Killed>'s life hath been taken by <Killing Entity>'s wrath.
- <Player Killed> hath been lanced though by <Killing Entity>.
- Alas, poor <Player Killed>! Thine life, ended by the fool <Killing Entity>!
- <Player Killed> is fortune's fool! Then <Killing Entity> defies you, stars.
- <Player Killed> now liveth only in the annals of history- the culprit, <Killing Entity>!
- <Player Killed> faltered in the struggle against <Killing Entity>, and hath fallen.
- The Claim to Heroism has its own unique theme made by Texilated titled "Seize Your Moment".
- In the central tower, a Salted head is hidden above the Timeworn Remnants and below the Upgrade Altar.
- Minor changes have been made to this minigame with the 2024 Festival of the Heroes:
- Siegfried's passive ability, Resurrection, is likely due to the fact that Siegfried's public appearance is really several people who played the role of Siegfried until they died.