Labyrinth

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Labyrinth

Item Lore
Left. Right. Left. Right. They are desperate for an escape, merely playthings in a maze of your design. Left. Left. Right. Turn back. When mountains of stone can shift at your command, their world is reduced to a single path. Left. Right. Does it ever end?
Item Information
Item Type Bow
Class Archer/Hunter
Min. Level 104
Rarity Mythic
Powder Slots 2 ()
Obtain World Event Reward
Base Damage
Attack Speed Very Slow (-2)

Earth
485-515

Fire
470-530
Average DPS 830
Requirements
Strength Min: 70
Defense Min: 85
Other Information
+Twisting Threads: Tangled Trap ropes are much stronger, and max traps increase by 12, but traps and bomb effects are weakened.

Labyrinth is a level 104 Mythic Bow. It is one of the five Mythic weapons received from Corrupted Caches, which can be obtained as an uncommon reward upon the defeat of Annihilation and completion of the Prelude to Annihilation World Event in the Roots of Corruption.

Labyrinth is heavily focused around the Strength and especially Defense skills, and is designed for the Trapper Archer archetype; its unique Major ID, Twisting Threads, massively increases the area denial capabilities of the archetype's traps, further complemented by overall damage boosts and a cost reduction to the Arrow Bomb spell.

Identifications

It costs 1962 Emeralds to identify Labyrinth.

Identification Minimum Value Maximum Value
 Defense   ~  +20
 Mana Steal   +3/3s  +14/3s
 Slow Enemy   +3%  +14%
 %
Earth Damage 
 +7%  +30%
 %
Fire Damage 
 +7%  +30%
 % Third Spell Cost   -13%  -25%