Sundial Sanctum

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Sundial Sanctum CBCaveIcon.png
File:SundialSanctum.png
Description
Enter the Sanctum at [1062, 73, -1726] if you dare.
Access
Coordinates X: 1062, Y: 73, Z: -1726
Suggested Level 34-45
Difficulty Hard
Length Long
Estimated Time 15m
General Information
Type of Cave Cave Complex
Loot Chests 11x Tier 3 [✫✫✫]
1x Tier 4 [✫✫✫✫]
Mobs Cora the Servant (Lv. 34)
Dune Crawler (Lv. 35)
Rhoda (Lv. 36)
Rena (Lv. 36)
Huntsman (Lv. 37)
Spiderlings (Lv. 37)
The Monolyth (Lv. 38)
Philo (Lv. 39)
Bazaar Bandit (Lv. 40)
Ozias (Lv. 41)
Time Frozen Effigy (Lv. 41)
The Unseeing (Lv. 42)
Mirages (Lv. 43)
Hippos (Lv. 44)
Xenophon (Lv. 44)
Superintendent of the Sundial (Lv. 45)
First-Time Clear Rewards
+10,000 XP
Solar Sailers


The Sundial Sanctum is a level 34-45 Cave Complex found in the Almuj Desert.

Sections

The Sundial Sanctum has 13 different sections, a central hub room and 12 rooms which each have a miniboss inside of them, along with a Tier 3 [✫✫✫] Loot Chest for each of them except the one in Room XII, being a Tier 4 [✫✫✫✫] Loot Chest.

The hub room has all of the miniboss rooms as well as an exit located on a rope.

I: Cora the Servant (Lv. 34)

Cora the Servant is the miniboss of Room I, and needs to be killed in order to open a Tier 3 [✫✫✫] Loot Chest.


Image Name Level Health AI Type Abilities Elemental Stats Drops Location
File:CoratheServant.png Cora the Servant 34 11,500 Jumper Blindness Resist
Knockback Resist
Slowness Resist
Charge
Explode

 Dam

 Def

 Weak
- Sundial Sanctum:
Room I

II: Dune Crawler (Lv. 35)

The Dune Crawler is the miniboss of Room II, and needs to be killed in order to open a Tier 3 [✫✫✫] Loot Chest.


Image Name Level Health AI Type Abilities Elemental Stats Drops Location
File:DuneCrawler.png Dune Crawler 35 10,000 Ambush Blindness Resist
Knockback Resist
Slowness Resist
Multihit

 Dam

 Def

 Weak
- Sundial Sanctum:
Room II

III: Rhoda & Rena (Lv. 36)

Rhoda & Rena are the minibosses of Room III, and both of them need to be killed in order to open a Tier 3 [✫✫✫] Loot Chest.


Image Name Level Health AI Type Abilities Elemental Stats Drops Location
File:Rhoda.png Rhoda 36 9,500 Charge Blindness Resist
Knockback Resist
Slowness Resist
Heavy Multihit

 Dam

 Def

 Weak
- Sundial Sanctum:
Room III
File:Rena.png Rena 36 7,000 Support Blindness Resist
Knockback Resist
Slowness Resist
Heal
Pull

 Dam

 Def

 Weak
- Sundial Sanctum:
Room III

IV: Huntsman (Lv. 37)

The Huntsman is the miniboss of Room IV, and needs to be killed in order to open a Tier 3 [✫✫✫] Loot Chest. Spiderlings also spawn as minions throughout its fight.


Image Name Level Health AI Type Abilities Elemental Stats Drops Location
File:Huntsman.png Huntsman 37 15,000 Strafe Melee Blindness Resist
Knockback Resist
Slowness Resist
Heavy Charge
Web

 Dam

 Def

 Weak
- Sundial Sanctum:
Room IV
Spiderling.png Spiderling 37 1,230 Melee -
 Dam

 Weak
- Sundial Sanctum:
Room IV

V: The Monolyth (Lv. 38)

The Monolyth is the miniboss of Room V, and needs to be killed in order to open a Tier 3 [✫✫✫] Loot Chest.


Image Name Level Health AI Type Abilities Elemental Stats Drops Location
File:TheMonolyth.png The Monolyth 38 17,000 Rapid Ranged
(Flying)
Blindness Resist
Knockback Immune
Slowness Resist
Arrow Storm

 Dam

 Def
- Sundial Sanctum:
Room V

VI: Philo (Lv. 39)

Philo is the miniboss of Room VI, and needs to be killed in order to open a Tier 3 [✫✫✫] Loot Chest.


Image Name Level Health AI Type Abilities Elemental Stats Drops Location
File:Philo.png Philo 39 19,500 Charge Blindness Resist
Knockback Resist
Slowness Resist
Charge
Heavy Charge
Wave

 Dam

 Def

 Weak
- Sundial Sanctum:
Room VI

VII: Bazaar Bandit (Lv. 40)

The Bazaar Bandit is the miniboss of Room VII, and needs to be killed in order to open a Tier 3 [✫✫✫] Loot Chest.


Image Name Level Health AI Type Abilities Elemental Stats Drops Location
File:BazaarBandit.png Bazaar Bandit 40 19,500 Evade Blindness Resist
Knockback Resist
Knife Throw
Lunge
Knife Barrage

 Dam

 Def

 Weak
- Sundial Sanctum:
Room VII

VIII: Ozias (Lv. 41)

Ozias is the miniboss of Room VIII, and needs to be killed in order to open a Tier 3 [✫✫✫] Loot Chest. Time Frozen Effigies will be on the corners of the arena.


Image Name Level Health AI Type Abilities Elemental Stats Drops Location
File:Ozias.png Ozias 41 21,500 Crawl Blindness Resist
Knockback Resist
Slowness Resist
Heavy Multihit
- - Sundial Sanctum:
Room VIII
File:TimeFrozenEffigy.png Time Frozen Effigy 41 8,500 Melee
(Stationary)
Heavy Explode - - Sundial Sanctum:
Room VIII

IX: The Unseeing (Lv. 42)

The Unseeing is the miniboss of Room IX, and needs to be killed in order to open a Tier 3 [✫✫✫] Loot Chest.


Image Name Level Health AI Type Abilities Elemental Stats Drops Location
File:TheUnseeing.png The Unseeing 42 19,400 Melee Blindness Immune
Knockback Resist
Slowness Immune
Teleport
Heavy Teleport
Vanish

 Dam


 Def

 Weak
- Sundial Sanctum:
Room IX

X: Mirages (Lv. 43)

Four Mirages are the minibosses of Room X, but only one needs to be killed in order to open a Tier 3 [✫✫✫] Loot Chest.


Image Name Level Health AI Type Abilities Elemental Stats Drops Location
File:Mirage.png Mirage 43 17,500 Strafe Melee Flamethrower
Heal


 Dam

 Def

 Weak
- Sundial Sanctum:
Room X

XI: Hippos & Xenophon (Lv. 44)

Hippos & Xenophon are the minibosses of Room XI, and both of them need to be killed in order to open a Tier 3 [✫✫✫] Loot Chest.


Image Name Level Health AI Type Abilities Elemental Stats Drops Location
File:Hippos.png Hippos 44 22,250 Melee Blindness Resist
Knockback Resist
Slowness Resist

 Dam


 Def
- Sundial Sanctum:
Room XI
File:Xenophon.png Xenophon 44 21,000 Melee Blindness Resist
Knockback Resist
Slowness Resist
Arrow Storm
Explode
Jump

 Dam


 Def
- Sundial Sanctum:
Room XI

XII: Superintendent of the Sundial (Lv. 45)

The Superintendent of the Sundial is the boss of Room XII and the Sundial Sanctum as a whole. Its arena is larger compared to the other minibosses, and it must be killed in order to open a Tier 4 [✫✫✫✫] Loot Chest.


Image Name Level Health AI Type Abilities Elemental Stats Drops Location
File:SuperintendentoftheSundial.png Superintendent of the Sundial 45 28,000 Melee Blindness Resist
Knockback Immune
Slowness Resist
Heavy Explode
Explosive Rampage
Explosive Backstep


 Dam


 Def

 Weak
- Sundial Sanctum:
Room XII

Trivia