Sundial Sanctum
Sundial Sanctum ![]() | |
File:SundialSanctum.png | |
Description | |
---|---|
Enter the Sanctum at [1062, 73, -1726] if you dare. | |
Access | |
Coordinates | X: 1062, Y: 73, Z: -1726 |
Suggested Level | 34-45 |
Difficulty | Hard |
Length | Long |
Estimated Time | 15m |
General Information | |
Type of Cave | Cave Complex |
Loot Chests | 11x Tier 3 [✫✫✫✫] 1x Tier 4 [✫✫✫✫] |
Mobs | Cora the Servant (Lv. 34) Dune Crawler (Lv. 35) Rhoda (Lv. 36) Rena (Lv. 36) Huntsman (Lv. 37) Spiderlings (Lv. 37) The Monolyth (Lv. 38) Philo (Lv. 39) Bazaar Bandit (Lv. 40) Ozias (Lv. 41) Time Frozen Effigy (Lv. 41) The Unseeing (Lv. 42) Mirages (Lv. 43) Hippos (Lv. 44) Xenophon (Lv. 44) Superintendent of the Sundial (Lv. 45) |
First-Time Clear Rewards | |
+10,000 XP Solar Sailers |
The Sundial Sanctum is a level 34-45 Cave Complex found in the Almuj Desert.
Sections
The Sundial Sanctum has 13 different sections, a central hub room and 12 rooms which each have a miniboss inside of them, along with a Tier 3 [✫✫✫✫] Loot Chest for each of them except the one in Room XII, being a Tier 4 [✫✫✫✫] Loot Chest.
The hub room has all of the miniboss rooms as well as an exit located on a rope.
I: Cora the Servant (Lv. 34)
Cora the Servant is the miniboss of Room I, and needs to be killed in order to open a Tier 3 [✫✫✫✫] Loot Chest.
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
File:CoratheServant.png | Cora the Servant | 34 | 11,500 | Jumper | Blindness Resist Knockback Resist Slowness Resist Charge Explode |
Dam Def Weak |
- | Sundial Sanctum: Room I |
II: Dune Crawler (Lv. 35)
The Dune Crawler is the miniboss of Room II, and needs to be killed in order to open a Tier 3 [✫✫✫✫] Loot Chest.
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
File:DuneCrawler.png | Dune Crawler | 35 | 10,000 | Ambush | Blindness Resist Knockback Resist Slowness Resist Multihit |
Dam Def Weak |
- | Sundial Sanctum: Room II |
III: Rhoda & Rena (Lv. 36)
Rhoda & Rena are the minibosses of Room III, and both of them need to be killed in order to open a Tier 3 [✫✫✫✫] Loot Chest.
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
File:Rhoda.png | Rhoda | 36 | 9,500 | Charge | Blindness Resist Knockback Resist Slowness Resist Heavy Multihit |
Dam Def Weak |
- | Sundial Sanctum: Room III |
File:Rena.png | Rena | 36 | 7,000 | Support | Blindness Resist Knockback Resist Slowness Resist Heal Pull |
Dam Def Weak |
- | Sundial Sanctum: Room III |
IV: Huntsman (Lv. 37)
The Huntsman is the miniboss of Room IV, and needs to be killed in order to open a Tier 3 [✫✫✫✫] Loot Chest. Spiderlings also spawn as minions throughout its fight.
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
File:Huntsman.png | Huntsman | 37 | 15,000 | Strafe Melee | Blindness Resist Knockback Resist Slowness Resist Heavy Charge Web |
Dam Def Weak |
- | Sundial Sanctum: Room IV |
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Spiderling | 37 | 1,230 | Melee | - | Dam Weak |
- | Sundial Sanctum: Room IV |
V: The Monolyth (Lv. 38)
The Monolyth is the miniboss of Room V, and needs to be killed in order to open a Tier 3 [✫✫✫✫] Loot Chest.
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
File:TheMonolyth.png | The Monolyth | 38 | 17,000 | Rapid Ranged (Flying) |
Blindness Resist Knockback Immune Slowness Resist Arrow Storm |
Dam Def |
- | Sundial Sanctum: Room V |
VI: Philo (Lv. 39)
Philo is the miniboss of Room VI, and needs to be killed in order to open a Tier 3 [✫✫✫✫] Loot Chest.
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
File:Philo.png | Philo | 39 | 19,500 | Charge | Blindness Resist Knockback Resist Slowness Resist Charge Heavy Charge Wave |
Dam Def Weak |
- | Sundial Sanctum: Room VI |
VII: Bazaar Bandit (Lv. 40)
The Bazaar Bandit is the miniboss of Room VII, and needs to be killed in order to open a Tier 3 [✫✫✫✫] Loot Chest.
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
File:BazaarBandit.png | Bazaar Bandit | 40 | 19,500 | Evade | Blindness Resist Knockback Resist Knife Throw Lunge Knife Barrage |
Dam Def Weak |
- | Sundial Sanctum: Room VII |
VIII: Ozias (Lv. 41)
Ozias is the miniboss of Room VIII, and needs to be killed in order to open a Tier 3 [✫✫✫✫] Loot Chest. Time Frozen Effigies will be on the corners of the arena.
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
File:Ozias.png | Ozias | 41 | 21,500 | Crawl | Blindness Resist Knockback Resist Slowness Resist Heavy Multihit |
- | - | Sundial Sanctum: Room VIII |
File:TimeFrozenEffigy.png | Time Frozen Effigy | 41 | 8,500 | Melee (Stationary) |
Heavy Explode | - | - | Sundial Sanctum: Room VIII |
IX: The Unseeing (Lv. 42)
The Unseeing is the miniboss of Room IX, and needs to be killed in order to open a Tier 3 [✫✫✫✫] Loot Chest.
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
File:TheUnseeing.png | The Unseeing | 42 | 19,400 | Melee | Blindness Immune Knockback Resist Slowness Immune Teleport Heavy Teleport Vanish |
Dam Def Weak |
- | Sundial Sanctum: Room IX |
X: Mirages (Lv. 43)
Four Mirages are the minibosses of Room X, but only one needs to be killed in order to open a Tier 3 [✫✫✫✫] Loot Chest.
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
File:Mirage.png | Mirage | 43 | 17,500 | Strafe Melee | Flamethrower Heal |
Dam Def Weak |
- | Sundial Sanctum: Room X |
XI: Hippos & Xenophon (Lv. 44)
Hippos & Xenophon are the minibosses of Room XI, and both of them need to be killed in order to open a Tier 3 [✫✫✫✫] Loot Chest.
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
File:Hippos.png | Hippos | 44 | 22,250 | Melee | Blindness Resist Knockback Resist Slowness Resist |
Dam Def |
- | Sundial Sanctum: Room XI |
File:Xenophon.png | Xenophon | 44 | 21,000 | Melee | Blindness Resist Knockback Resist Slowness Resist Arrow Storm Explode Jump |
Dam Def |
- | Sundial Sanctum: Room XI |
XII: Superintendent of the Sundial (Lv. 45)
The Superintendent of the Sundial is the boss of Room XII and the Sundial Sanctum as a whole. Its arena is larger compared to the other minibosses, and it must be killed in order to open a Tier 4 [✫✫✫✫] Loot Chest.
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
File:SuperintendentoftheSundial.png | Superintendent of the Sundial | 45 | 28,000 | Melee | Blindness Resist Knockback Immune Slowness Resist Heavy Explode Explosive Rampage Explosive Backstep |
Dam Def Weak |
- | Sundial Sanctum: Room XII |
Trivia
- The Sundial Sanctum was added in 2.1 Rekindled World.
- The Sundial Sanctum is similar to the old Clock Mystery dungeon prior to 1.20 Gavel Reborn.
- This cave has the longest estimated time to complete out of all the caves.