User:FrozenEarth/Archer
Archer | |
Archetypes | |
---|---|
Spells | |
3 | |
Other Info | |
Weapon | Bow |
Donor-Exclusive Reskin | Hunter |
“ | Precision is the key to victory. The archer sits comfortably at range to decimate their enemies with powerful projectiles. Evading and dodging enemies attacks is crucial to the playstyle of this class. Archers dish out huge amounts of damage, but aren’t so adept at defending themselves. | „ |
~ Official website |
The Archer is one of the five playable classes in Wynncraft and uses a bow as its weapon. With a base defence rating of 60% and the most damaging weapon class in the game, the Archer is notorious for being a glass cannon. With low defense, Archers need to constantly regain health, whether through Life Steal, a Mage's Heal spell or Health Potions.
For in-depth information about play-style tips and tricks please refer to the Archer Guide.
Overview
The Archer's main attack fires a single arrow with high velocity and high range.
The Archer's first spell, Arrow Storm, fires a barrage of arrows directly in front of the player, hitting enemies many times. The
The Archer's second spell, Escape, is the Archer's mobility spell that launches the player backwards, into the air, and slows their fall. At higher levels, it also grants the player and their allies speed and can blind enemies you land on.
The Archer's third spell is Bomb Arrow, which fires an explosive arrow that deals high area damage where it lands. At higher levels it also slows enemies and bounces to hit them again multiple times.
Finally, the Archer's fourth spell is Arrow Shield, a spell that grants the player a protective shield for a few minutes. When the player is attacked while Arrow Shield is active, all enemies nearby get damaged and flung away from the player. Further upgrades include increasing the amount of times it can trigger before disappearing, and adding an additional ranged counterattack to the spell.
Base Resistance
All classes in Wynncraft have a different base resistance value that affects how much damage they take. Archer, having a base resistance of 60%, means it will take 1.4 times more damage than a class like Assassin, who has a base resistance of 100%.
Class | Archer |
Warrior |
Mage |
Assassin |
Shaman |
---|---|---|---|---|---|
Base Resistance | 60% | 120% | 80% | 100% | 50% |
Main Attack
The Archer's main attack fires an arrow with high velocity and high range. It will deal damage to any mob or player it hits, and other targets in a very small area around the target, so it can still deal some area damage. The Archer's attack also deals knockback inversely scaling with the bow's attack speed. Faster bows will push mobs back less, while slower bows will knock mobs back much further.
Ability Tree
The Ability Tree for the Archer features three archetypes: the Boltslinger, the Sharpshooter, and the Trapper.
The Boltslinger archetype speeds around with high mobility and unleashing huge torrents of arrows onto enemies. Its abilities greatly increase the amount of arrows Arrow Storm fires, as well as empowering Escape and Arrow Shield to do the same. One ability, Guardian Angels, replaces your Arrow Shield with auto-firing turrets that attack nearby mobs for you to bolster your firepower further.
The Sharpshooter archetype revolves around carefully aiming its shots from range. Its main ability is Focus, which boosts your damage as long as you hit enemies without missing. It has abilities that allow it to empower its Main Attack and Arrow Bomb alike into strong, long-ranged shots. Once it has enough Focus, the Sharpshooter can use the Crepuscular Ray ability to fly and fire a volley of homing arrows for a short amount of time.
The Trapper archetype primarily uses Arrow Bomb in conjunction with Basaltic Trap to place Traps, which deal damage to mobs that walk over them. While it can lure enemies into Traps just by walking into them, the Trapper also has access to crowd control abilities that pull and drag mobs into your Traps. The Trapper also has access to extreme mana sustain thanks to its Mana Trap ability, which increases mana regeneration while near Traps. #Tangled Traps
Trivia
- Archer was the last class to have a player reach level 70, back when that was the highest level achievable.
- Archers used to be the most fragile class, having a Defense rating of only one point. As of the Silent Expanse Update, this lot has fallen to the Shaman, who boasts a Defense rating of zero.
- In Wynncraft's early days, the Archer required a stack of arrows in its inventory. Because of this, all classes had to have arrows to keep the inventory space fair.
- Prior to 1.20.1, archer was one of the three classes that could operate either side of Bob's Tomb and open it up. The others were Mage and Assassin.
- The Archer is the only class whose spell combinations are reversed.
- The Archer and Assassin are the only two classes whose Attribute ratings are all four different numbers.
- The highest damaging weapon for Archer is the mythic Divzer. It's also currently the highest DPS weapon in the game.