Abyssal Dukun
Abyssal Dukun | |
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Type | Hostile Mob |
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Level | 120 |
Health | 150,000 ![]() |
AI Type | Rapid Ranged |
Abilities | Meteor, Vanish |
Elemental Properties | |
Weakness | ❋ Air |
Damage | ✦ Thunder ✹ Fire |
Defense | ✦ Thunder ✹ Fire |
Location | |
Location | The Nameless Anomaly: Flooding Canyon (From Malefic Void Rifts) |
Crowd Control Immunities | |
Blindness | Resistance |
Slowness | Resistance |
Abyssal Dukuns are a mob found in the Flooding Canyon room of The Nameless Anomaly. They are summoned from Malefic Void Rifts.
Combat
Abyssal Dukuns have a Rapid Ranged AI, which will cause them to fire rounds of projectiles towards the player. They are resistant to forms of Blindness and Slowness Crowd Control, which means that they are susceptible to it until they are affected, which causes them to become temporarily immune to it. They are also weak to ❋ Air and deal damage in and resist ✦ Thunder and ✹ Fire.
They have 2 abilities, Meteor and Vanish. Meteor will cause them to lob a projectile towards the player if they are within range, dealing a massive amount of damage if they are hit by it, though it does nothing if the player isn't within range. Vanish will cause the mob to disappear and only leave behind a trail of smoke.
Table Data
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
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Abyssal Dukun | 120 | 150,000 | Rapid Ranged | Blindness Resist Slowness Resist Meteor Vanish |
❋ Weak ✦✹ Dam ✦✹ Def |
- | The Nameless Anomaly: Flooding Canyon: From Malefic Void Rifts |
Trivia
- Like the other mobs summoned by the Malefic Void Rifts, Abyssal Dukuns are seemingly tied to an area of Wynn, being the Troms Jungle for them.
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