The Nameless Anomaly (Boss)

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Disambig.svg This article is about the boss. For the raid the boss appears in, see The Nameless Anomaly (Raid).
The #̷̛͓͓͈̹͋͂̃̈́͘#̶̨͖͔̉͒#̶̨̡̛͓̩̗̇̅̈́̀̂ͅ#̶̨̧̫̬̃̃#̵̰̘̈ Anomaly
TheNamelessAnomaly(Boss).png
Type Raid Boss
Level -
Health 18,000,000
AI Type Nameless
Abilities Sunder, Earthshatter, Rend the Barrier, Grasp of the Forgotten, Sow the Seeds, Denial of Freedom, Surrender to Oblivion, The Void Claims, The Void Bleeds, The Void Howls, The Watched
Elemental Properties
Damage
Thunder
Water
Air
Defense
Thunder
Water
Air
Location
The Nameless Anomaly: Remains of Reality
Crowd Control Immunities
Knockback
Immunity
Blindness
Resistance
Slowness
Resistance

The Nameless, or That Which Bears No Name, is a dark aberration native to the Realm of Dern and an important figure in The War of the Realms. It possesses the unique ability to disassemble pieces of reality, leaving behind gaping pits completely devoid of all physicality known as Void Holes. For an unknown amount of time, it has been tearing off pieces of The Silent Expanse, threatening Void Valley, Toxic Wastes, and Lutho. The extent of The Nameless' destruction cannot be told, however it may be responsible for the Pathway to Darkness being as desolate as it is.

As suggested by the Raid dialogue from the Nameless Anomaly Raid, the Nameless itself may be completely unaware of the destruction it is causing.

Notably, The Nameless does not appear in any Quests, nor does it appear in any Secret Discoveries, and the only reference to its existence is the raid of the same name, to which it appears as the final boss of.

Combat

The Nameless is the boss of the Nameless Anomaly, located within the fringes of reality. Its fight starts as it emerges from a Void Hole on the ground before it lets out a roar.

The Nameless is a metaphysical entity (a being outside all perceivable human senses) responsible for the tears between the Plane of Physicality, the Void, and The Realm of Darkness. Its visual appearance seems to be skeletal in shape, missing anything below the torso, and possessing two white eyes in an otherwise almost entirely black body. In the ribs of the creature rests a blue orb of sorts, though the purpose and nature of it is presently unknown.

The boss fight against The Nameless takes place on a large, rectangular stone tablet amidst a near-indescribable surrounding. It also has a wide variety of spells at its disposal, some of which deal true damage, which is unavoidable and unalterable damage:

  • Sunder: Used whenever, the Nameless will fire out four large, short range projectiles in a cross-shaped pattern 3-4 times dealing 10% of the targeted player's maximum health as damage.
  • Earthshatter: Used whenever, an eerie curse noise will play before the Nameless leaps high up into the air before crashing down, opening a large Void Hole where it lands. Players caught in the crash receive 1,100-2,100
    Neutral Damage to players within 10 blocks, an extra 2,100
    Water Damage and 1,100
    Thunder Damage to players within 8 blocks, and a final extra 3,100
    Air Damage to players within 3 blocks. At lower HP, this spell is chained longer the less health it has.
  • Rend the Barrier: Used whenever, the Nameless will roar before lunging forward at high velocity towards the player, leaving many small Void Holes in its path, getting larger as it nears the end of the spell. Created Void Holes deal 2,100
    Neutral Damage to players within 8 blocks, while players within 6 blocks receive an extra 2,000
    Water Damage, 1,100
    Thunder Damage, and 1,100
    Air Damage. At lower HP, the Nameless will perform longer chains of the spell, creating more Void Holes.
  • Grasp of the Forgotten: Used whenever, the Nameless will create several mobs called the Armless. The Armless deal 7,000
    Neutral Damage upon contact with the targeted player.
  • Sow the Seeds: Used whenever, the Nameless will create several floating vortex bombs that stick to the spot they land on, emit two ticking noises, and then afterwards detonate, dealing 10% maximum Health as damage to players within 10 blocks and an additional 2,000
    Neutral Damage and 2,000
    Thunder Damage to players within 8 blocks. At lower HP, more vortexes are released.
  • Denial of Freedom: Used whenever, the Nameless will produce a Wither idle breathing sound and emit smoke particles before releasing a cluster of four skulls for each living player. The skulls are unaffected by gravity and each cluster pursues its respective player. The skulls dash in a straight line three times each, indicated by a whooshing noise before vanishing. This spell is casted more frequently if any living players are consistently more than 5 blocks above the ground. Each skull can hit its target multiple times with a 10 tick delay between each hit, dealing 500
    Neutral Damage, 900
    Thunder Damage, and 1,530
    Air Damage and applying a negative Healing Efficiency debuff with each one. The skulls will disappear after all of their dashes have been used up.
  • Surrender to Oblivion: Used whenever, the Nameless spawns several pink eyeballs that act like standard melee mobs that are completely invulnerable. They instead disappear after a set amount of time. An eyeball can hit a targeted player for 2,000 True Damage alongside 2,000
    Water Damage. At lower HP, more eyeballs are spawned.
  • The Void Claims: Used whenever, the Nameless will create a Void Hole above the targeted player's head that follows their movements. After a few moments, a hand will reach down from the hole and attempt to grasp at its target before disappearing completely. While it appears like spell deals damage only to the targeted player, it actually damages them alongside other players within 10 blocks. Players within 10 blocks receive 2,000
    Water Damage and 2,000
    Air Damage, while players within 6 blocks receive an extra 2,000
    Water Damage, 2,000
    Thunder Damage, and 2,000
    Air Damage.
  • The Void Bleeds: Used whenever, the Nameless spews out a fifteen block line of a blue substance. Players who attempt to cross it will rapidly take 1% Maximum HP Damage and 1,000
    Water Damage.
  • The Void Howls: Used whenever, the Nameless will quickly move towards its target, leaving trails of purple rings that rapidly deals 3,000 True Damage to players within its radius. Occasionally, it will also lunge forward when activating this spell.
  • The Watched: The Nameless's signature attack used when it is at 66% and 33% health, it will hold a Sightseeing Interceptor in its right hand while pointing with its left hand. In this state, the Nameless cannot be damaged. All players will have white beams target them twice before ending it off with a fiery beam that causes an explosion to the spot it targeted. The beam's explosion deals 25% Maximum HP Damage to players within 8 blocks alongside an extra 30% Maximum HP Damage to players within 6 blocks. Mysterious creatures will also emerge from Void Holes and spew out indigo particles during this attack. Void Holes will not be deleted during this attack, but they will be reset after the attack is finished. At lower HP intervals, the Watched lasts longer.

The main gimmick of this fight are Void Holes that are summoned by the Nameless. Falling into a Void Hole will teleport the player to a random spot high up in the arena, which has the potential to deal devastating fall damage upon landing, as well as dealing anywhere between 2,500-3,500
Neutral Damage. Every time a player falls into a Void Hole, there is a chance a Little One could appear, which are small masses of eyes that while hostile, are frail and weak in this form. Killing a Little One turns it into the stronger Greater One, however. Greater Ones shoot bursts of projectiles and can stunlock players with its spells. Greater Ones can also move around the arena, though they are very slow. Greater Ones do not have an additional phase following their death.

While players can go outside of the boss arena, the Void Winds will push them right back to it.

Guild Raid Changes

During a Guild Raid, the following changes to the Nameless's fight are enacted:

  • The Watched no longer ends after a certain amount of time. Instead, four obelisks will appear at each corner in the arena. The Watched will last as long as at least one obelisk is standing. The obelisks can be destroyed by going behind them twice when the Nameless fires a beam.
  • The Watched will trigger three times throughout the fight, at 75%, 50%, and 25% health respectively.

Gallery

Trivia

  • The Nameless may understand the Ancient Wynnic script and dialect, as evidenced by the presence of faint carvings of it in its boss arena. It also uses Ancient Wynnic in some of its attacks:
    • The faint carvings in its arena read "I WANT OUT", "IT'S HERE", and "OUT LIE IN".
    • The rings summoned from the Void Howls each read "RIP", as in the Nameless ripping chunks out of reality.
    • The obelisks that are summoned during the Watched in a Guild Raid have inscriptions on them that read "NAMELESS", alongside miniature effigies of the Nameless at each of the corners on the base.
  • The only mobs with a dark blue in their name are The Nameless Anomaly, Void Eater AI type mobs, and Blue Bulb, all of which are found in the raid.
  • The Nameless Anomaly is the only Raid Boss that does not have a title. While the Canyon Colossus also lacks a boss title sequence, the title for its raid also doubles as one for the boss as well.
  • The obfuscated text on The Nameless Anomaly is "12345" in-game, as revealed through a bug in the Hero Beta for 2.0 Spellbound.
  • The Nameless Anomaly's original name as it would have appeared in-game was just 8 obfuscated characters, as seen in the Reveal Trailer for 2.0.
  • Due to The Nameless Anomaly not having a true name, the community has often made up several nicknames for the Nameless Anomaly. The most common are Greg and Black Papyrus.
    • Greg is also sometimes used interchangeably with Gregory, a more formal version of Greg.
    • The name 'Black Papyrus' comes from another NPC - the Entity that talks to you throughout the A Hunter's Calling quest being popularly referred to as 'Black Sans', with both names originating from Undertale. As both of the characters share similarities (Floating black skeleton missing legs exempt of having a name) people quickly chose to name the larger one, The Nameless, after Sans' taller brother.

Table Data

Image Name Level Health AI Type Abilities Elemental Stats Drops Location
TheNamelessAnomaly(Boss).png The #̷̛͓͓͈̹͋͂̃̈́͘#̶̨͖͔̉͒#̶̨̡̛͓̩̗̇̅̈́̀̂ͅ#̶̨̧̫̬̃̃#̵̰̘̈ Anomaly - 18,000,000 Nameless
Blindness Resist

Knockback Immune

Slowness Resist
Denial of Freedom
Earthshatter
Grasp of the Forgotten
Rend the Barrier
Sow the Seeds
Sunder
Surrender to Oblivion
The Void Bleeds
The Void Claims
The Void Howls
The Watched



 Dam



 Def
- The Nameless Anomaly:
Remains of Reality

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