Awoken Olm
ᔑ∴𝙹ꖌᒷリ 𝙹ꖎᒲ | |
Type | Daily Boss |
---|---|
Species | Olm |
Level | 38 |
Health | 7,500 |
AI Type | Jumper |
Abilities | Charge, Pull, Teleport, Vanish, Wave |
Elemental Properties | |
Damage | ✽ Water |
Location | |
Location | Time Valley |
Crowd Control Immunities | |
Knockback | Immunity |
Drops | |
Time Fragment |
The Awoken Olm (displayed as ᔑ∴𝙹ꖌᒷリ 𝙹ꖎᒲ in-game) is a miniboss summoned by the Time Trouble found at -500, 83, -1150.
Combat
The Awoken Olm initially appears as a Time Trouble. If it was already defeated in the past 24 hours, then it will remain dormant. Otherwise, it will spawn the miniboss.
It is a melee enemy that will follow the player and deal damage to them upon contact. Because of its Jumper AI, it will constantly jump while pursuing the player.
It has five abilities: Charge, Pull, Teleport, Vanish, and Wave. Charge will cause the mob to lunge towards the player. Pull will cause the mob to pull the player towards them if they are within 12 blocks from them. Teleport will cause the mob to instantly travel between two points a short distance from each other. Vanish will visibly hide the mob for a short moment. Wave will cause the mob to fire a small wall of water in the direction it is facing.
It does damage in ✽ Water.
It is immune to Knockback Crowd Control.
Drops
The Awoken Olm will drop a Time Fragment when it is killed that is instantly placed in the player's inventory.
Location
The Awoken Olm appears from the Time Trouble found at -500, 83, -1150.
Location |
Time Valley -500, 83, -1150 |
Wynncraft Map |
Table Data
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
Time Trouble | 28 | 200 | Melee | Blindness Immune Knockback Immune Slowness Immune |
- | Time Skipper, or Wight, or Eternal Bloom, or Broken Olm, or Awoken Olm |
Time Valley | |
ᔑ∴𝙹ꖌᒷリ 𝙹ꖎᒲ | 38 | 7,500 | Jumper | Charge Pull Teleport Vanish Wave |
✽ Dam | Time Fragment | From the Time Trouble at -500, 83, -1150 |