Version 1.20.3

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Version 1.20.3
Release Date July 5th, 2021

1.20

1.20.2

1.20.4

2.0

The 1.20.3 update was a minor update to Wynncraft released on July 5th, 2021. The full changelog can be found here.

Additions

Guilds

Guild Seasons

  • A new system of Season Rating (SR) points have been added.
    • Holding and attacking Territories now gives you SR.
    • Guilds can gain rewards immediately upon reaching a certain SR threshold. These can include:
      • Guild Capes
      • Exclusive Season Banner
      • Special Badges
      • Guild Tomes
      • Guild XP Boosts
      • The Guild Crown
      • Guild Bank Slots
    • SR generation increases the further into a season.
  • All territories are reset once a season ends and guilds will gain various rewards based on SR.

Weekly Objectives

  • Unlocked once a Guild reaches Level 10.
  • Each member gets one weekly goal every Monday.
  • Once completed, you will get rewards with a high amount of Loot Quality factored in.
    • The rewards improve if you maintain a streak.
  • Your guild will also gain rewards if more members complete their Weekly Objective, these being:
    • Guild Tomes
    • Guild XP
    • Emeralds
    • Banner Points
      • Banner Points allow you to change your banner design or increase your banner tier.

Other

  • Added a Guild Banner NPC to Housing.
  • The Treasury system was added.
    • The longer a guild controls a territory, the more resources it will generate.
    • Capturing that territory will yield instant bonus resources to the attackers.
    • The Defender bonus is reduced the further a territory is from the HQ.
  • The Guild Hall now shows a leaderboard of the top guilds and the rewards for a Guild Season.
  • The maximum tax rate has been reduced from 80% to 40%.
  • The minimum tax rate has been increased from 1% to 5%.
  • Pity cost will only increase if the guild losing the territory has owned that specific territory for at least 1 hour.
  • A confirm button was added to set your HQ.
  • Tributes from allies will appear in the guild inputs and outputs.
  • Whoever is being aggro'd by a Guild Tower during a war will have their name bolded on the scoreboard.
  • Some trade routes have been fixed.
  • Storage upgrades are now less effective for the price. In turn, HQs now get a flat storage bonus as well.
  • Changed some territory resources and connections to improve defense capabilities, most notably in the Jungle and Corkus.
  • The Guild Banner menu has been upgraded.
  • Banners now show Guild Badges.
  • The maximum war team size has been reduced from 6 players to 5.
  • Updated territory difficulty estimation to include special bonuses such as Aura or Volley.
  • HQ bonuses scale up based on more territories being controlled.
  • Arrow Shield now does less damage to a Guild Tower.
  • Added Territory Loadouts, which allow you to save pre-made templates for territory bonuses and settings.

Changes

Crowd Control Immunity

  • CCI has been separated into 3 parts: Knockback, Blindness, and Slowness Immunity.
  • Mobs with CCI will now show what types they have on their boss bar and the status of each one.
    • If a CCI icon is green, then it is vulnerable to the crowd control, however, it will turn yellow for a few seconds, meaning it is unable to be affected by it.
    • If a CCI icon is red, then it is unable to be affected by the crowd control.

Items

  • Added a new Major ID, Fission.
    • Explosions from your Exploding ID are twice as big and strong.
  • Strength and Dexterity will now affect the overall damage output instead of the base damage.
    • To compensate for the previous implementation of this in the 1.20 Hotfix #6, several items have been rebalanced as a result of this.
  • New Guild Tomes have been added.
  • The Explosive Impact Major ID will now only trigger with your main attack.
  • The Flashfreeze Major ID will now slow mobs down by an additional second.

Other

  • Added text emojis for the CCI icons, emeralds, and also added a pride flag.
  • Certain Raid bosses have been rebalanced to deal fairer damage, mostly by reducing the amount of true damage.
  • Added safeguards for a Canyon Colossus bug that could sometimes trap players.
  • Improved scoreboard stability.
  • /ignore will no longer hide players with Hunted enabled.
  • Improved armor stand model stability.
  • Several bugs were fixed.

Hotfixes

Hotfix #1

  • Improved Treasury attacker bonuses, as you will now receive much more emeralds than before and will no longer have to wait before the first treasury tier is enabled.
  • Some set bonuses have been rebalanced.
  • Several bugs have been fixed.

Hotfix #2

  • Stable Story's combat level requirement has been reduced from 34 to 13. It was also slightly improved.
  • Added an animation for scrapping cosmetics.
  • Improved texture pack loading.
  • Added more pet dialogues.
  • When connecting to Wynncraft, it will now put you in the server best-recommended for you. You can alternatively use the IP lobby.wynncraft.com to bypass this.
  • Several bugs have been fixed.

Hotfix #3

Other Minor Updates

  • The Festival of the Bonfire has been added, which is a limited-time event that has unique cosmetics available through Bonfire Crates.