Failing Warmachine

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Failing Warmachine
File:FailingWarmachine.png
Type Hostile Mob
Species Robot
Level 88
Health 72,200
AI Type Berserk Ranged
Elemental Properties
Defense
Air
Thunder
Weakness
Water
Crowd Control Immunities
Knockback
Immunity
Disambig.svg This article is about the level 88 Warmachine found primarily in World Events. For other variants, see War Machine.

Failing Warmachines are level 88 Hostile Mobs found throughout Corkus Island.

Combat

Failing Warmachines are large, stationary ranged enemies that attack any mob or player they encounter. They deal damage from a distance by shooting fast, long-ranged, and accurate laser beams that are unaffected by gravity.

Failing Warmachines take reduced damage from all
Air and
Thunder attacks, and increased damage from
Water attacks.

Failing Warmachines are immune to all Knockback effects. They will also use the following abilities in combat:

  • Laser Minigun: Used by the Failing Warmachine every few attacks, telegraphed by a reticle of red particles. The Warmachine will fire an rapid barrage of lasers for about 1 second. Although each hit is weak, this attack can hit up to 20 times per second if not avoided.
  • Overload: After being reduced to around 25% health, the Failing Warmachine will become invulnerable and cease moving for several seconds before exploding, dealing damage in a large radius around itself.

Drops

Failing Warmachines have no known drops.

Location

Failing Warmachines are primarily found in small numbers in World Events throughout Corkus Island, including the Decommissioned War Machines event in southwestern Corkus and the Despermech Occupation event at the crossroads southeast of Corkus City, alongside various other robots. A lone Failing Warmachine can also be found in a Cave just outside the southern wall of Corkus City.

Location
Minor Cave
-1515, -2850
PinpointConcept2.png
Wynncraft Map
Location
Despermech Occupation
-1540, -2755
PinpointConcept2.png
Wynncraft Map
Location
Decommissioned
War Machines

-1565, -2215
PinpointConcept2.png
Wynncraft Map

Trivia

  • Like their stronger counterparts, Rusted Warmachines, Failing Warmachines are likely based on the Gutterman enemy from the video game ULTRAKILL.
  • Whenever the player enters melee range of a Failing Warmachine, it will emit a mechanical sound before screaming.

Table Data

Image Name Level Health AI Type Abilities Elemental Stats Drops Location
File:FailingWarmachine.png Failing Warmachine 88 72,200 Berserk Ranged
Knockback Immune
Laser Minigun
Overload


 Def

 Weak
- Minor cave at -1515, 38, -2850,
Despermech Occupation,
Decommissioned War Machines


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