Rusted Warmachine
Rusted Warmachine | |
File:RustedWarmachine.png | |
Type | Hostile Mob |
---|---|
Species | Robot |
Level | 100 |
Health | 125,000 |
AI Type | ? |
Elemental Properties | |
Damage | Fire Thunder |
Defense | Fire Air Earth Thunder |
Crowd Control Immunities | |
Knockback | Immunity |
This article is about the level 100 Warmachine found primarily in World Events. For other variants, see War Machine. |
Rusted Warmachines are level 100 Hostile Mobs found throughout Corkus Island.
Combat
Rusted Warmachines are large, slow enemies that follow the player, attacking with a suite of abilities.
Rusted Warmachines deal
Fire and
Thunder damage with their attacks, and take reduced damage from all
Fire,
Air,
Earth, and
Thunder attacks.
Rusted Warmachines are immune to all Knockback effects. They will also use the following abilities in combat:
- Laser Minigun: The Rusted Warmachine's main attack, telegraphed by a reticle of red particles. The Warmachine will fire an accurate, continuous barrage of lasers for 10 seconds. Although each hit is weak, this attack has a range of approximately 40 blocks and can hit up to 20 times per second if not avoided.
- Tank Charge: Whenever the player enters melee range, the Rusted Warmachine will make a mechanical sound before leaping a short distance forward, dealing heavy damage in a small radius around itself when it lands. The Warmachine cannot use this attack while unleashing its minigun.
- Overload: After being reduced to 0 health, the Rusted Warmachine will cease moving and begin ticking for 6 seconds before exploding, dealing massive damage in a large radius around itself.
Drops
Rusted Warmachines may drop Normal Items, Unidentified Items, Emeralds, Powders, and Potions of Healing, in addition to the following Crafting Ingredients:
Robot Antenna [✫✫✫] |
---|
Tier 0 Crafting Ingredient |
+1 to +2 Dexterity -47 Durability
+5 Dexterity Min. |
Crafting Lv. Min: 85
|
more info... |
Shorting Wire [✫✫✫] |
---|
Tier 0 Crafting Ingredient |
+2% to +5% Thunder Damage -5% to -2% Thunder Defense -49 Durability
+15 Dexterity Min. |
Crafting Lv. Min: 90
|
more info... |
Optic Fiber [✫✫✫] |
---|
Tier 0 Crafting Ingredient |
+9% to +18% Reflection -53 Durability
|
Crafting Lv. Min: 101
|
more info... |
Defective Circuits [✫✫✫] |
---|
Tier 2 Crafting Ingredient |
+5 to +6 Dexterity +55 to +60 Neutral Spell Damage +3% to +4% Gather XP Bonus -94 Durability
+14 Dexterity Min. |
Crafting Lv. Min: 85
|
more info... |
Location
Rusted Warmachines can occasionally be found in areas of Corkus Island overtaken by mechs. Several also spawn during World Events, namely during the Decommissioned War Machines event in southwestern Corkus; two also spawn as bosses that must be defeated to complete the Despermech Occupation event at the crossroads southeast of Corkus City, alongside their weaker counterparts, Failing Warmachines.
Location |
North Corkus Coast -1535, -3420 |
Wynncraft Map |
Location |
North Corkus Coast -1400, -3395 |
Wynncraft Map |
Location |
Lighthouse Plateau -1640, -2225 |
Wynncraft Map |
Location |
Despermech Occupation -1540, -2755 |
Wynncraft Map |
Location |
Decommissioned War Machines -1565, -2215 |
Wynncraft Map |
Trivia
- Like their weaker counterparts, Failing Warmachines, Rusted Warmachines are likely based on the Gutterman enemy from the video game ULTRAKILL.
Table Data
Image | Name | Level | Health | AI Type | Abilities | Elemental Stats | Drops | Location |
---|---|---|---|---|---|---|---|---|
File:RustedWarmachine.png | Rusted Warmachine | 100 | 125,000 | ? | Knockback Immune Laser Minigun Tank Charge Overload |
Dam Def |
Robot Antenna Shorting Wire Optic Fiber Defective Circuits |
Corkus Island, Despermech Occupation, Decommissioned War Machines |
|