Version 1.19

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Version 1.19
SilentExpanseLogo.png
Release Date December 8th, 2019

1.18

◀ 1.18.2.2

1.19.1

1.20

1.19, also known as the "Silent Expanse" update, was a major update to Wynncraft. It was first announced in a trailer video.

Additions

The Silent Expanse

Shaman

  • A fifth class claimed to require more skill to play
    • The class has 50% base defense and 120% base damage
    • It has great crowd control, and its gameplay is centered around player positioning, and most of its spells are connected to the Totem spell
    • Its Main attack consists of three beams, with the attack's damage being split between the three attacks
    • Its spells are Totem, Haul, Aura and Uproot

Hunted Mode

  • A new Special Gamemode unlocked after completion of the new level 103 quest A Hunter's Calling
    • Enables PvP everywhere in the world with other Hunted players, with the exception of most towns, dungeon entrances, and some other special areas
    • Gives +50% XP bonus and +50% Gathering XP bonus for all Hunted players
    • Gives the player a red [PvP] tag in their name

Quests

General

  • Level cap raised to 106 from 104
  • One new corrupted dungeon, Corrupted Undergrowth Ruins
  • Secret Discoveries added to Nesaak Tundra
  • Added the Ingredient Pouch to make storing ingredients easier
  • Added Gathering Mini-Quests
  • New item rarity: Fabled
  • Added Major IDs
    • Special powerful identifications without rolls that give new abilities to players
  • Added several new identifications
    • Spell Costs
    • Spell Costs%
    • Jump Height
    • Sprint%
    • Sprint Regen%
    • Gathering XP bonus%
    • Gathering Speed%
    • Loot Quality%
  • Added a bossbar that shows the health of mobs the player is currently attacking
  • Added a quick-jump feature between bank pages
  • Added box models for unidentified items
  • New music tracks
  • Proper spell combos for enemies; they can now cast spells in a pre-determined order
  • One new free class slot

Changes

Classes

  • The animations of most spells have been reworked
  • Mage
    • Main attack spawns slightly lower
    • Heal now heals in 20%-5%-5% pulses instead of 10%-10%-10%
    • Teleport gives a small push forwards when used. Can be disabled by sneaking
    • Teleport blind now only lasts for 1 second
    • Teleport damage buffed from 100% to 150%
    • Meteor damage buffed from 400% to 500% and burning ground damage buffed from 100% to 125%
    • Ice Snake freeze now only lasts for 1 second
    • Ice Snake damage buffed from 30% to 70%
  • Archer
    • Main attack has higher area of effect
    • Arrow Storm's third tier damage per arrow nerfed from 15% to 8%
    • Escape's blind now only lasts for 1 second
    • Bomb Arrow doesn't prevent mobs from moving anymore
    • Bomb Arrow bounces 3 times at maximum
    • Arrow Shield damage nerfed from 250% to 150%
    • Arrow Shield knockbacks enemies by default now. The spell's old second tier replaced by a new one: Charges
      • Arrow Shield activates three times before it breaks
    • Arrow Shield's Arrow Rain is more consistent
    • Arrow Shield's 30% Water conversion changed to 30% Air conversion
  • Warrior
    • Bash doesn't prevent mobs from jumping anymore
    • Charge deals damage by default. The spell's old second tier replaced by a new one: Inspire
      • Gain 50% damage resistance when hitting enemies. The more enemies you hit, the longer the duration
    • Uppercut has less vertical throw distance
    • When shifting while casting Uppercut, the player flies to the air alongside the mobs
    • Uppercut damage spread changed from 200%-100%-75% to 300%-50%-50%
    • Uppercut elemental conversion changed to:
      • 1st hit: 20% Earth, 10% Thunder
      • 2nd hit: 40% Thunder
      • 3rd hit: 20% Thunder​
  • Assassin
    • Spin Attack damage nerfed from 200% to 150%
    • Spin Attack elemental conversion changed to:
      • 1st tier: 15% thunder
      • 2nd tier: 20% thunder
      • 3rd tier: 25% thunder​
    • Vanish cost buffed from 2 to 1
    • Vanish lasts 5 seconds at all tiers now
    • Vanish Stealth damage bonus buffed from 30% to 70%
    • Multihit knockback before the tier 3 update has been reduced
    • Multihit damage per hit nerfed from 30% to 27%
    • Multihit cost buffed from 10 to 8
    • Multihit now has 50% Water conversion on the Fatality hit

General

  • Bob's Reincarnation fight drastically reworked to fit with Bob's lore and be more interesting
  • Improved Boss Altars
    • Also improved ingredient drop rate for Boss Altars
  • Buffed base max. Sprint and Sprint Regen by 50%
  • Fixed many issues and bugs
  • Made Sky Islands easier to navigate
  • Buffed Gathering XP gain

Deletions

  • Refineries have been deleted. Refining materials now happens at the gathering node
  • Deleted health regen from many bosses